Thursday, May 8, 2008

doing character set up today

today lets learn some tips about Smooth Bind:

1. for smooth bind, u can always add joints to make it maintain the shape under extreme deformation~ but remember to parent the joints into the spine~

2. add influence objects and set driven key
skin> edit smooth skin> add influence
parent the influence obj into joint, so it will move wf the joint
parent the influence obj's base as well~ find them in Hypergraph or Outliner~



**************************************************************
i've been working in character set up
i've learn one thing about how to work:
get the right material will make u learn fast
today borrow some books frm my fren
abt rigging and rendering~
clear and easy to understand~

sometimes i think
find the right teacher (or tutorial books) is much more better than soaking urself into thousands of tutorials floaded in the web~~***

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